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007 quantum of solace ps2 multiplayer
007 quantum of solace ps2 multiplayer












007 quantum of solace ps2 multiplayer

007 quantum of solace ps2 multiplayer

Wood breaks as the house collapses and foamy liquid rushes in. Being one of the film’s major action scenes, Treyarch knew they’d have to nail it, and thus had to make some obvious major additions to the engine. This gives us a good idea of how Treyarch is leveraging and tweaking the Call of Duty 4 engine for its own needs.

007 QUANTUM OF SOLACE PS2 MULTIPLAYER MOVIE

I hesitate to give more information, because it’s a huge spoiler for anyone who hasn’t seen the movie (thanks for ruining it for me, Treyarch!), but it’s one of the film’s key action sequences, and is impressively brought to life in the game. For fans of the movie, you’ll remember a sequence that involves some bad dudes, Bond’s love interest, and a building collapsing into the waters of a Venice channel. And it works rather well for Quantum of Solace, providing a more visceral and intimate Bond experience.Īfter Treyarch boots up a debug Xbox 360, the first level we’re shown is actually one of the final sequences in the Casino Royale film. This isn’t really groundbreaking game design - we’ve seen it in the aforementioned Rainbow Six Vegas, as well as games like Chronicles of Riddick: Escape from Butcher Bay, and to a lesser extent, Retro Studios’ Metroid Prime. Most of the game is played through the traditional first-person perspective, but when moving into cover, engaging in quick-time event melee combat sequences, or climbing objects, the camera pulls out to show Bond in action. While the game’s engine - Infinity Ward’s powerful Call of Duty 4: Modern Warfare tech - was built for first-person action, Treyarch was able to make some additions and tweaks to fit their needs. The result is a first-person/third-person hybrid that works in a way that’s not unlike Ubisoft’s Rainbow Six Vegas. But a few - including Treyarch - thought this Bond was a cool enough character that the player could benefit from seeing him in action. Yes, big surprise - they wanted a first-person shooter. As such, Treyarch wants to play up these aspects of the character in Quantum of Solace.īut early in development, focus tests concluded one thing: most gamers wanted to be Bond, to see through his eyes. Daniel Craig’s interpretation of Bond - which apparently follows more closely with Ian Fleming’s original novels - is definitely a more vicious, in-your-face secret agent. The PR line that we heard over and over again during our presentation is that this “new” Bond was a more cunning, more physical, and more dangerous Bond. Now that I’ve finally seen it, it makes sense: Treyarch are definitely on track to deliver a kick-ass interactive Bond experience, true to the source material. So before I sat down to write this preview, I decided it was necessary to watch the film. The game’s producer, Garrett Young, even pitied me and offered me a copy of Casino Royale on DVD (which I refused). The action I saw looked cool, though, regardless of my ignorance of the subject matter. Because the details of the new Bond adventure are under tight wraps to avoid potential spoilers, the levels we saw were all from the Casino Royale portions of the game … which were spoilers for me, anyhow. You see, Quantum of Solace‘s narrative covers both Casino Royale and the upcoming film that shares the game’s name. So my first look at the upcoming first-person/third-person hybrid action title was a bit of a crash course, if you will. Perhaps I went into this preview less than a man. It’s embarrassing to admit that I hadn’t even seen Casino Royale, the series’ recent cinematic reboot starring Daniel Craig. Before visiting Treyarch’s studios a few weeks ago to check out their upcoming James Bond title, Quantum of Solace, I hadn’t seen many Bond films.














007 quantum of solace ps2 multiplayer